

This digital e-book is focused on Unity Shader Graph. It covers introductory concepts and exercises, plus basic to advanced projects that teach you how to create the most widely used shaders and VFX in the industry, all explained step by step.
The Shader Survival Guide
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An animated e-book with samples and practical exercises.
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A Unity 6 project with all the examples covered in the book.
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Perfect for VFX artists in game development with no coding experience.
Coming soon...
What is this e-book about?

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Unity 6
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English & Español
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Beginner & Intermediate
The Shaders Survival Guide is an introductory book to the world of shaders and VFX using Unity and Shader Graph. It's especially designed for game developers and artists who don't have much experience with coding but still want to create amazing visual effects for their games, so, you don’t need any previous experience in the field.
In this guide, you'll find all the knowledge you need to begin your journey into game shader development, from core concepts, setup instructions, essential vocabulary, render pipelines, textures, and VFX-related math, to plenty of practical exercises. These exercises range from beginner to advanced, featuring popular shader techniques and visual effects commonly used in game development.
Also, it's important to note that this is an animated digital book. All the content and examples are presented in beautifully animated pages to make learning easier. And of course, when you purchase this e-book, you’ll also get access to a downloadable Unity 6 project that includes all the shaders, assets, code, and VFX covered in the book, perfect for your own projects or for studying the creation process in detail!


