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FAQ

What is Game Slave?
Game Slave is a platform that offers the sale and distribution of digital resources focused on Shaders and VFX for video games developed for Unity.
 

How can resources from Game Slave be purchased?
They can be acquired through monthly subscription on Patreon, or directly purchased on the Unity Asset Store.
 

Are refund accepted?
Returns are not possible. In the event of purchasing any type of material through the Unity Asset Store, any return must be directly handled through their platform.

Can invoices be requested? Invoices cannot be requested at this time.
 

PATREON

What can I get on Patreon?
Original resources from Game Slave, including Shaders (shadergraph and C# or HLSL code), Spritesheets, materials, 3D models, textures, prefabs, and a series of recommendations or pre-fabricated scenes with different visual behaviors.
 

Can I use Patreon resources in my project?
Once the subscription is paid and the resources are downloaded, they can be freely used in any project and for commercial purposes, provided proper credit is given to Game Slave.
 

ASSETS

In what format do the files come?
The downloaded files are ".Package", and can only be uncompressed using Unity. Each file specifies the Unity version in which it was created and if it requires any additional plugins.
 

Can only Unity resources be downloaded?
Currently, yes, however, the logic of the shaders created in Game Slave can be applied perfectly to other game engines.
 

Can I freely use and modify the resources?
Yes, once acquired through purchase.

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